BIG Update for the Demo!
Commanders of the Wicked » Devlog
Hello, everyone!
Today's update contains a major overhaul for combat visuals! Gone are the days of not seeing your glorious Fiends battle the enemy, now you can witness every Fiend in combat!
This update also allows Fiends to have the chance to evade incoming attacks! The notes for such are as follows:
- Melee attacks have a chance to be evaded. The odds of this happening improve when the attack's target has a higher Agility stat than the attacker.
- Attack spells have a chance to be partially dispelled, reducing damage. This can only happen when the spell's target has a higher Power stat than the caster.
- There is also a lower chance for attack spells to be entirely dispelled.
- Evading and dispelling attacks is easier for Fiends that Guard on their turn.
- Note: Counter Stance does not count as Guarding in this context.
The update also contains some miscellaneous bug fixes.
Download the updated build today! (Or whenever you get the chance, really.)
Files
Demo for Windows 94 MB
Version 0.9.3 10 hours ago
Demo for Linux 438 MB
Version 0.9.3 10 hours ago
Get Commanders of the Wicked
Commanders of the Wicked
| Status | In development |
| Author | Grim Keeper Studios |
| Genre | Role Playing |
| Tags | monster-collector, monster-taming, Turn-based, Turn-Based Combat |
| Languages | English |
More posts
- Pre-alpha version 0.8.0 Demo Release!43 days ago
- Surprise Update!Aug 22, 2025
- Demo Update Released!Jul 26, 2025
- Demo Update Coming Soon!Jul 15, 2025
- PUBLIC PRE-ALPHA PRE-RELEASE ANNOUNCEMENT!Apr 04, 2025
- Introducing Commanders of the Wicked!Aug 03, 2024
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